XFC started in 2021 with the goal of increasing student skills with Python OOP, repository management, and implementing Fuzzy-based AI/ML models in a fun and challenging competition! There is also a focus on Fuzzy logic an its use to explain AI agent behaviors. Participants will develop AI agents to play the Python video game "Kessler" using machine learning and then compete against other teams with their solution for cash prizes! Registration is open now!
This year's competition starts in February and carries through the Spring semester. We will be giving multiple tutorials on how to get started with Kessler and creating your agents with Genetic Algorithms and Fuzzy. Make sure and check out the seminar or the FAQ page if you have any questions.
XFC began with a "beta test" competition in 2021. The first year, the challenge was to control a single spaceship, with your AI agent, playing the game Asteroid Smashers. The next year we scaled up and included controlling multiple ships in random scenarios. Now we've moved on to Kessler game (with more updates to come!), an open source game hosted by Thales Avionics. Here's our winning teams from the prior years.
Wesley Bumpus, Kate O'Grady, and Lester Roberts
Alex Herrera and Eric Zander
Daniel Heitmeyer and Garrison Wettengel
Jie Fan
TBD