Welcome to XFC 2024!

XFC started in 2021 with the goal of exposing students to the power of Genetic Fuzzy Systems, while also highlighting the explainability inherent to these types of systems. Participants will learn about and implement Fuzzy Logic-based AI systems in a Reinforcement Learning problem and then compete with their solution for cash prizes! Registration is open now!

This year we've added custom sprites. We will give a special prize for the ship sprite with the most votes. Click the button to see the sprites from this year's teams.

IEEE WCCI 2024

This year XFC is hosting a competition at WCCI 2024 in Yokohama Japan! We will be hosting a separate version of our competition at this year's conference. For more information on this please click the button below.

2024 Season

This year's competition kicks off in September and carries through the spring semester. We build in a few helpful seminars and checkpoints to help you crush it in this year's competition. Make sure and check out the seminar or the FAQ page if you have any questions.

Previous Winners

XFC began with a "beta test" competition in 2021. The first year, the challenge was to control a single spaceship, with your AI agent, playing the game Asteroid Smashers. The next year we scaled up and included controlling multiple ships in random scenarios. Now we've moved on to Kessler game (with more updates to come!), an open source game hosted by Thales Avionics. Here's our winning teams from the prior years.

Team Asimov 2021 Winners

Wesley Bumpus, Kate O'Grady, and Lester Roberts

Team HotFuzzy 2022 Winners

Alex Herrera and Eric Zander

Baja Blasteroids 2023 Winners

Daniel Heitmeyer and Garrison Wettengel

Previous Results

We've collected our previous competition results and posted them on our YouTube page. Checkout some teams from previous competitions.

2021 Results
2022 Results
2023 Results